All the animal glyphs in one image
hv̄s - Birds (Kinesis/Kinesis)
hj̀vs - Gull (Kinesis/Kinesis/Kinesis)
Represented by an albatross, includes seabirds such as gulls, auks, gannets, boobies, cormorants, tropicbirds and petrels. Attributed to Kinesis for association with travel.
hŕs - Songbird (Kinesis/Kinesis/Metamorphosis)
Represented by a finch, includes the passerines (except corvids) and doves/pidgeons. Attributed to Metamorphosis for great variety.
nvj̀s - Raptor (Kinesis/Kinesis/Crisis)
Represented by a hawk, includes birds of prey such as falcons, buzzards, eagles, kites and osprey. Attributed to Crisis for being powerful predators.
nvv̄js - Hummingbird (Kinesis/Kinesis/Anthesis)
Represented by a hummingbird, includes hummingbirds, sunbirds and kingfishers. Attributed to Anthesis for beauty.
nvŕjs - Fowl (Kinesis/Kinesis/Genesis)
Represented by a Ring-Necked Pheasant, includes grouse, quail, partridge, turkey, peafowl, junglefowl etc. (galliformes). Attributed to Genesis for fertility.
nr̀vx - Owl (Kinesis/Kinesis/Nemesis)
Represented by a horned owl. Attributed to Nemesis for being nocturnal.
nj̄vx - Parrot (Kinesis/Kinesis/Synthesis)
Represented by a cockatoo, includes parrots, parakeets, cockatiels etc. (psittacines)
nv́rx - Hornbill (Kinesis/Kinesis/Telesis)
Represented by a Hornbill, includes birds with large beaks such as toucans.
njj̀rx - Vulture (Kinesis/Kinesis/Analysis)
Represented by a vulture, includes vultures and condors. Attributed to Analysis as a scavenger.
njv̄x - Woodpecker (Kinesis/Kinesis/Ascesis)
Represented by a Pileated Woodpecker. Attributed to Ascesis for seclusion and work.
njŕx - Corvid (Kinesis/Kinesis/Physis)
Represented by a jackdaw, includes all corvids such as ravens and crows. Attributed to Physis for social behaviour.
gvj̀x - Ratite (Kinesis/Kinesis/Noesis)
Represented by an ostrich, includes all ratites such as emus, kiwis, rhea and cassowarys. Attributed to Noesis for the ostrich's herd-following behaviour.
gvr̄vh - Waterfowl (Kinesis/Kinesis/Gnosis)
Represented by the Mute Swan, includes waterfowl such as ducks, geese, loons and grebe. Attributed to Gnosis for association with water and fish.
gvj́vh - Crane (Kinesis/Kinesis/Stasis)
Represented by a Demoiselle Crane, includes all long-legged wading birds. Attributed to Stasis for balance and association with shellfish.
gŕʔ - Insects (Kinesis/Metamorphosis)
gr̀jʔ - Dragonfly (Kinesis/Metamorphosis/Kinesis)
Dragonflies and damselflies. Attributed to Kinesis for speed.
gv̄ʔ - Beetle (Kinesis/Metamorphosis/Metamorphosis)
Beetles (coleoptera), excluding fireflies (lampyridae). Attributed to Metamorphosis for variety.
qvj̀ʔ - Earwig (Kinesis/Metamorphosis/Crisis)
Attributed to Crisis for armament.
qvv̄v - Butterfly (Kinesis/Metamorphosis/Anthesis)
Diurnal lepidoptera. Attributed to Anthesis for beauty.
qvŕv - Cockroach (Kinesis/Metamorphosis/Genesis)
Attributed to Genesis for tenacious life.
qrj̀v - Mosquito (Kinesis/Metamorphosis/Nemesis)
Includes fleas, bedbugs and other blood parasitic insects. Attributed to Nemesis as parasitic.
qrv̄r - Wasp (Kinesis/Metamorphosis/Synthesis)
Includes wasps and bees. Attributed to Synthesis as builders.
qrŕr - Grasshopper (Kinesis/Metamorphosis/Telesis)
Grasshoppers, crickets and katydids.
qjj̀r - Fly (Kinesis/Metamorphosis/Analysis)
Most Diptera. Attributed to Analysis for association with decay.
qjv̄j - Moth (Kinesis/Metamorphosis/Ascesis)
Nocturnal lepidoptera. Attributed to Ascesis as lunar.
qjŕj - Ant (Kinesis/Metamorphosis/Physis)
Attributed to Physis for social behaviour.
qj̀j - Firefly (Kinesis/Metamorphosis/Noesis)
xv́n - Cranefly (Kinesis/Metamorphosis/Gnosis)
Log-legged insects, including pondskaters. Attributed to Gnosis for association with water.
hvr̀n - Mantis (Kinesis/Metamorphosis/Stasis)
Mantids and Phasmids. Attributed to Stasis for stillness.
hjv̀rg - Bears (Kinesis/Crisis)
hrr̀jn - Sea Lion (Kinesis/Crisis/Kinesis)
Represented by a Sea Lion, includes all the eared seals.
hrr̄vg - Anteater (Kinesis/Crisis/Metamorphosis)
Represented by a Giant Anteater, includes the silky anteater, tamandua, and aardvark. Attributed to Metamorphosis for association with insects.
hrj́vg - Walrus (Kinesis/Crisis/Crisis)
Represented by a Walrus, includes the walrus and the elephant seal. Attributed to Crisis for bulk and agression.
hjj̄rg - Bear (Kinesis/Crisis/Anthesis)
Represented by a Brown Bear, includes all bears (Ursidae). Attributed to Anthesis for maternal instinct and association with the sun.
hjv́g - Manatee (Kinesis/Crisis/Genesis)
Represented by a Manatee, includes manatees and dugongs.
hr̀g - Badger (Kinesis/Crisis/Nemesis)
Represented by a European Badger. Attributed to Nemesis for being nocturnal.
hj̄g - Otter (Kinesis/Crisis/Synthesis)
Represented by a European Otter, includes all otters.
hv́q - Dolphin (Kinesis/Crisis/Telesis)
ʔvr̀q - Wolverine (Kinesis/Crisis/Analysis)*
Attributed to Analysis as a scavenger.
ʔvj̄q - Skunk (Kinesis/Crisis/Ascesis)*
Represented by a Striped Skunk, includes skunks, stink badgers and the honey badger. Attributed to Ascesis as solitary.
ʔvv́p - Seal (Kinesis/Crisis/Physis)
Includes all true (earless) seals except the elephant seal. Attributed to Physis for social behaviour.
ʔrr̀p - Koala (Kinesis/Crisis/Noesis)
ʔrj̄p - Whale (Kinesis/Crisis/Gnosis)
Represented by a Sperm Whale. Attributed to Gnosis for association with fish.
ʔrv́rp - Sloth (Kinesis/Crisis/Stasis)
Attributed to Stasis for slowness.
I accidentally swapped the order of these two in the image. The Skunk is 3rd row, second and the Wolverine is 3rd row, third.
nvr̀t - Cats (Kinesis/Anthesis)
ʔjŕjp - Cheetah (Kinesis/Anthesis/Kinesis)
Attributed to Kinesis for speed.
ʔr̀vt - Mongoose (Kinesis/Anthesis/Metamorphosis)
Includes all mongooses (mongeese?) that aren't highly social.
ʔj̄vt - Tiger (Kinesis/Anthesis/Crisis)
ʔv́t - Lion (Kinesis/Anthesis/Anthesis)
nvj̄t - Genet (Kinesis/Anthesis/Genesis)
Represented by a Cape Genet, includes all arboreal viverrids.
nvv́jt - Civet (Kinesis/Anthesis/Nemesis)
Represented by an African Civet, includes all nocturnal, . Attributed to Nemesis for being nocturnal.
nr̀jt - Serval (Kinesis/Anthesis/Synthesis)
Represented by a Serval, includes all medium-sized cats.
nr̄vk - Wildcat (Kinesis/Anthesis/Telesis)
Represented by a tabby patterned cat, includes all small cats.
nj́vk - Raccoon (Kinesis/Anthesis/Analysis)
Attributed to Analysis as a scavenger.
njv̀rk - Lynx (Kinesis/Anthesis/Ascesis)
Represented by a Canada Lynx. Attributed to Ascesis as solitary.
njj̄rk - Meercat (Kinesis/Anthesis/Physis)
Represented by a Meercat, includes all highly social mongooses and similar animals. Attributed to Physis for social behaviour.
njv́k - Leopard (Kinesis/Anthesis/Noesis)
gvr̀k - Jaguar (Kinesis/Anthesis/Gnosis)
Attributed to Gnosis for association with water.
gvj̄k - Puma (Kinesis/Anthesis/Stasis)
Represented by a Puma (Puma concolor
). Attributed to Physis for silence.
qvr̀ʔ - Worms (Kinesis/Genesis)
grv̄rʔ - Squid (Kinesis/Genesis/Kinesis)
Attributed to Kinesis for flying squid
grj́rʔ - Bristle Worm (Kinesis/Genesis/Metamorphosis)
"Worms with legs", or similar projections. Represented by a velvet worm. Attributed to Metamorphosis for epitoky.
gv̀jʔ - Octopus (Kinesis/Genesis/Crisis)
Attributed to Crisis for bulk and predation.
gr̄jʔ - Starfish (Kinesis/Genesis/Anthesis)
gv́ʔ - Annelid (Kinesis/Genesis/Genesis)
Simple segmented worms. Represented by an earthworm.
qvj̄ʔ - Fluke (Kinesis/Genesis/Nemesis)
Various parasitic worms. Represented by a blood fluke. Attributed to Nemesis as parasitic.
qvv́v - Cuttlefish (Kinesis/Genesis/Synthesis)
qrr̀v - Seahorse (Kinesis/Genesis/Telesis)
qrj̄v - Nematode (Kinesis/Genesis/Analysis)
qrv́r - Snail (Kinesis/Genesis/Ascesis)
Attributed to Ascesis for withdrawal.
qjr̀r - Jellyfish (Kinesis/Genesis/Physis)
Attributed to Physis for swarming behaviour.
qjj̄r - Slug (Kinesis/Genesis/Noesis)
Includes sea slugs, nudibranchs and sea cucumber.
qjv́j - Hagfish (Kinesis/Genesis/Gnosis)
Jawless fish. Represented by a hagfish. Attributed to Gnosis for being fish-like.
qr̀j - Chiton (Kinesis/Genesis/Stasis)
Attributed to Stasis as jointed-shelled.
fjv̀rg - Bats (Kinesis/Nemesis)
fr̀n - Free-Tailed (Kinesis/Nemesis/Kinesis)
Represented by Chapin's Free Tailed bat. Attributed to for speed.
fj̄n - Pipistrelle (Kinesis/Nemesis/Metamorphosis)
fv́jn - Megadermatidae (Kinesis/Nemesis/Crisis)
The False Vampire Bats. Represented by the Ghost Bat (Macroderma gigas). Attributed to Crisis as specialised large predators.
frr̀jn - Horseshoe (Kinesis/Nemesis/Anthesis)
Bats with large, rounded nose leaves. Attributed to Anthesis because of the big, round, solar-disk noses, and to play a little with the Anthesis/beauty connection :P
frr̄vg - Tube-Nosed (Kinesis/Nemesis/Genesis)
Tube-Nosed fruit bats.
frj́vg - Vampire (Kinesis/Nemesis/Nemesis)
Vampire bats. Attributed to Nemesis as parasitic.
fjj̄rg - Tent-Making (Kinesis/Nemesis/Synthesis)
Tent making bats. Represented by Uroderma bilobatum. Attributed to Synthesis as building.
fjv́g - Hammer-headed (Kinesis/Nemesis/Telesis)
svr̀g - Mystacinidae (Kinesis/Nemesis/Analysis)
svj̄g - Big-Eared (Kinesis/Nemesis/Ascesis)
Attributed to Ascesis as solitary.
svv́q - Flying Fox (Kinesis/Nemesis/Physis)
Attributed to Physis for social behaviour.
sr̀q - Long-Nosed (Kinesis/Nemesis/Noesis)
sj̄q - Bulldog (Kinesis/Nemesis/Gnosis)
Bulldog or fishing bats. Attributed to Gnosis association with water/fish.
sv́p - Mouse-Tailed (Kinesis/Nemesis/Stasis)
Attributed to Stasis as desert-dwelling.
xr̀t - Arachnids (Kinesis/Synthesis)
sjv́rp - Solifuge (Kinesis/Synthesis/Kinesis)
xvj̀rp - Lobster (Kinesis/Synthesis/Metamorphosis)
(Clawed) Lobsters, crayfish etc.
xvv̄jp - Centipede (Kinesis/Synthesis/Crisis)
Centipedes, symphylans, pauropods, remipedes and similar. Attributed to Crisis as predators.
xvŕjp - Mantis Shrimp (Kinesis/Synthesis/Anthesis)
Attributed to Anthesis for colour and sight.
xrr̀vt - Triops (Kinesis/Synthesis/Genesis)
Horseshoe crabs and tadpole shrimp. Attributed to Genesis as primitive.
xrj̄vt - Mite (Kinesis/Synthesis/Nemesis)
Mites, ticks, lice, aphids, bedbugs, and generally all small, simple arthropods. Attributed to Nemesis as parasitic.
xrv́t - Spider (Kinesis/Synthesis/Synthesis)
Attributed to Nemesis as building.
xj̄t - Scorpion (Kinesis/Synthesis/Telesis)
Scorpions, pseudoscorpions and whip scorpions.
xv́jt - Crab (Kinesis/Synthesis/Analysis)
Attributed to Analysis as scavenging.
hvr̀jt - Whip Spider (Kinesis/Synthesis/Ascesis)
Attributed to Ascesis as solitary.
hvr̄vk - Shrimp (Kinesis/Synthesis/Physis)
Shrimp/prawn, krill etc., various small long-bodied aquatic crustaceans lacking prominent claws. Attributed to Physis for social behaviour.
hvj́vk - Harvestman (Kinesis/Synthesis/Noesis)
Harvestmen and Sea Spiders.
hrv̀rk - Woodlouse (Kinesis/Synthesis/Gnosis)
Woodlouse and other isopods.
hrj̄rk - Millpede (Kinesis/Synthesis/Stasis)
Attributed to Stasis as slow moving.
ʔrr̀ʔ - Snakes (Kinesis/Telesis)
hjj̄k - Flying Snake (Kinesis/Telesis/Kinesis)
hjŕvʔ - Tentacled Snake (Kinesis/Telesis/Metamorphosis)
hj̀vʔ - Python (Kinesis/Telesis/Crisis)
All constricting snakes, inc boa, anaconda, ratsnakes etc.
hv̄rʔ - Coral Snake (Kinesis/Telesis/Anthesis)
Dustbin taxon of patterned snakes.
hj́rʔ - Amphisbaenia (Kinesis/Telesis/Genesis)
Blindsnakes, amphisbaenia and similar. Attributed to Genesis as primitive and resembling earthworms.
ʔvv̀jʔ - Wart Snake (Kinesis/Telesis/Nemesis)
ʔvr̄jʔ - Shield-Tailed Snake (Kinesis/Telesis/Synthesis)
Attributed to Synthesis as burrowing.
ʔvv́ʔ - Cobra (Kinesis/Telesis/Telesis)
Hooded snakes, inc. mambas.
ʔrj̄ʔ - Hog-Nosed Snake (Kinesis/Telesis/Analysis)
Attributed to Analysis for playing dead.
ʔrv́v - Adder (Kinesis/Telesis/Ascesis)
Pitless vipers, represented by the Horned Viper.
ʔjr̀v - Viper (Kinesis/Telesis/Physis)
Pit vipers, represented by a rattlesnake.
ʔjj̄v - Vine Snake (Kinesis/Telesis/Noesis)
Various slender, angular-headed and long-nosed snakes. Represented by Ahaetulla nasuta.
ʔjv́r - Sea Snake (Kinesis/Telesis/Gnosis)
ʔr̀r - Slowworm (Kinesis/Telesis/Stasis)
Various legless lizards, excluding Amphisbaenia. Attributed to Stasis as slow moving.
gvv̀rg - Dogs (Kinesis/Analysis)
nvr̀j - Lycaon pictus (Kinesis/Analysis/Kinesis)
nvj̄j - Bat-Eared Fox (Kinesis/Analysis/Metamorphosis)
nvv́n - Wolf (Kinesis/Analysis/Crisis)
One of two I've translated as "wolf", because I'm lazy. "Northern"-type wolves, stockier, shaggier furred, including the coyote.
nr̀n - Dhole (Kinesis/Analysis/Anthesis)
nj̄n - Thylacine (Kinesis/Analysis/Genesis)
nv́jn - Aardwolf (Kinesis/Analysis/Nemesis)
Includes the striped hyena.
njr̀jn - Fox (Kinesis/Analysis/Synthesis)
Represented by a red fox, includes foxes and similar not included under fennec.
njr̄vg - Wolf (Kinesis/Analysis/Telesis)
The other set of wolves. "Southern"-type wolves, slender, short haired, including the golden jackal.
njj́vg - Black-Backed Jackal (Kinesis/Analysis/Analysis)
gvj̄rg - Maned Wolf (Kinesis/Analysis/Ascesis)
gvv́g - Spotted Hyena (Kinesis/Analysis/Physis)
grr̀g - Side-Striped Jackal (Kinesis/Analysis/Noesis)
grj̄g - Bush Dog (Kinesis/Analysis/Gnosis)
grv́q - Fennec (Kinesis/Analysis/Stasis)
Represented by a fennec fox, small desert adapted foxes.
qr̀t - Reptiles (Kinesis/Ascesis)
gv́p - Gliding Lizard (Kinesis/Ascesis/Kinesis)
qvr̀p - Frog (Kinesis/Ascesis/Metamorphosis)
Frogs and toads. (images for this and crocodile are in the wrong order, oops)
qvj̄p - Crocodile (Kinesis/Ascesis/Crisis)
qvv́rp - Anole (Kinesis/Ascesis/Anthesis)
Represented by a frill-necked lizard, includes anoles and other lizards with extendible neck frills/dewlaps etc.
qrj̀rp - Salamander (Kinesis/Ascesis/Genesis)
qrv̄jp - Gecko (Kinesis/Ascesis/Nemesis)
qrŕjp - Skink (Kinesis/Ascesis/Synthesis)
Small lizards with poorly defined neck.
qjr̀vt - Chameleon (Kinesis/Ascesis/Telesis)
Represented by a chameleon, includes casquehead lizards.
qjj̄vt - Monitor (Kinesis/Ascesis/Analysis)
qjj̄vt - Gila monster (Kinesis/Ascesis/Ascesis)
Lizards with round bumpy scales, inc. beaded lizard,
qjv́t - Spiny Lizard (Kinesis/Ascesis/Physis)
Represented by a Girdled Armadillo lizard, includes lizards with spiny and/or plate-like scales (bearded dragon, shingleback skink, horned lizard etc.)
qv́jt - Iguanal (Kinesis/Ascesis/Noesis)
fr̀jt - Newt (Kinesis/Ascesis/Gnosis)
fr̄vk - Turtle (Kinesis/Ascesis/Stasis)
Represented by a sea turtle, includes tortoises, terrapins etc.
sjr̀ʔ - Rodents (Kinesis/Physis)
frj̄rk - Squirrel (Kinesis/Physis/Kinesis)
Represented by a red squirel, includes squirrels, chipmunks, marmots, sugar gliders etc.
frv́k - Hamster (Kinesis/Physis/Metamorphosis)
Short-tailed, mouse-like rodents, including hamsters and lemmings.
fjr̀k - Shrew (Kinesis/Physis/Crisis)
Shrews, shrew-moles, true moles, and other similar animals.
fjj̄k - Hare (Kinesis/Physis/Anthesis)
Represented by a hare, includes rabbits, viscachas and maras.
fjŕvʔ - Wombat (Kinesis/Physis/Genesis)
Represented by a wombat, includes pocket gophers.
svj̀vʔ - Rat (Kinesis/Physis/Nemesis)
Long-tail rat- or mouse-like animals, including rats, mice, gerbils, voles etc.
svv̄rʔ - Beaver (Kinesis/Physis/Synthesis)
Represented by a beaver, includes muskrats.
svj́rʔ - Kangaroo (Kinesis/Physis/Telesis)
Represented by a kangaroo, includes wallabies, kangaroo mice, jerboa and similar.
sv̀jʔ - Possum (Kinesis/Physis/Analysis)
Represented by a Virginia Opposum, includes possums and opossums.
sr̄jʔ - Hedgehog (Kinesis/Physis/Ascesis)
Represented by a hedgehog, includes porcupines and echidnas.
sv́ʔ - Blesmol (Kinesis/Physis/Physis)
Represented by a Damaraland mole rat, includes blesmols, marsupial moles and blind mole rats.
sjj̄ʔ - Cavy (Kinesis/Physis/Noesis)
Represented by a capybara, includes cavies.
sjv́v - Desman (Kinesis/Physis/Gnosis)
xvr̀v - Armadillo (Kinesis/Physis/Stasis)
Represented by an armadillo, includes the pangolin.
gvv̄rg - Ungulates (Kinesis/Noesis)
xrr̀r - Antelope (Kinesis/Noesis/Kinesis)
Represented by a Thomson's Gazelle, includes antelopes and gazelles.
xrj̄r - Deer (Kinesis/Noesis/Metamorphosis)
Represented by a red deer, includes all species with antlers.
xrv́j - Elephant (Kinesis/Noesis/Crisis)
xr̀j - Giraffe (Kinesis/Noesis/Anthesis)
Represented by a giraffe, includes the okapi.
xj̄j - Tapir (Kinesis/Noesis/Genesis)
Represented by a Malayan Tapir.
nv̀n - Musk Deer (Kinesis/Noesis/Nemesis)
Fanged deer, includes the water deer.
nr̄n - Chevrotain (Kinesis/Noesis/Synthesis)
nj́n - Horse (Kinesis/Noesis/Telesis)
Represented by a horse, includes zebra, donkeys etc.
njv̀jn- Pig (Kinesis/Noesis/Analysis)
Represented by a wild boar, includes peccaries and warthogs.
njr̄jn - Rhinoceros (Kinesis/Noesis/Ascesis)
njŕvg - Cow (Kinesis/Noesis/Physis)
Represented by an Auroch, includes bison, buffalo, yak etc.
gvj̀vg - Goat (Kinesis/Noesis/Noesis)
Represented by a bighorn sheep, includes sheep and goats.
gvj́rg - Hippopotamus (Kinesis/Noesis/Gnosis)
grv̀g - Camel (Kinesis/Noesis/Stasis)
Represented by a dromedary camel, includes camels, llamas, vicuña, guanaco and alpaca.
qr̄t - Fish (Kinesis/Gnosis)
gv̀q - Flying Fish (Kinesis/Gnosis/Kinesis)
gr̄q - Pufferfish (Kinesis/Gnosis/Metamorphosis)
Boxy/unflattened fish, inc. boxfish, blowfish etc.
gj́q - Shark (Kinesis/Gnosis/Crisis)
qvv̀p - Angelfish (Kinesis/Gnosis/Anthesis)
Dorsally flattened, upright, roundish fish. (Shape 5)
qvr̄p - Sturgeon (Kinesis/Gnosis/Genesis)
Flat bottom, wedge shaped head, inc. sturgeon, pike, needlefish, gar (Shape 1)
qvj́p - Catfish (Kinesis/Gnosis/Nemesis)
Fish with barbels, inc. carp
qrv̀rp - Goby (Kinesis/Gnosis/Synthesis)
Raised froglike eyes, short blunt head, inc. blenny, mudskipper (Shape 2)
qrj̄rp - Eel (Kinesis/Gnosis/Telesis)
Long slender body, inc oarfish etc. (Shape 6)
qrv́jp - Billfish (Kinesis/Gnosis/Analysis)
Extended rostrum, inc. swordfish
qjr̀jp - Lionfish (Kinesis/Gnosis/Ascesis)
inc. scorpionfish, toadfish, stonefish, anglerfish, fangtooth
qjr̄vt - Herring (Kinesis/Gnosis/Physis)
Flat top, inc. herring, sprat (Shape 3)
qjj́vt - Wrasse (Kinesis/Gnosis/Noesis)
Beak or beak-like mouth, inc parrotfish
qv̀t - Cod (Kinesis/Gnosis/Gnosis)
Teardrop or vesica shaped body, inc. tuna, cod, many others (Shape 4)
qj́t - Flatfish (Kinesis/Gnosis/Stasis)
inc. ray, skate
sjr̄ʔ - Stasiforms (Kinesis/Stasis)
fŕvk - Hydra (Kinesis/Stasis/Kinesis)
frj̀vk - Tunicate (Kinesis/Stasis/Metamorphosis)
Represented by a predatory tunicate.
frv̄rk - Sea Urchin (Kinesis/Stasis/Crisis)
frj́rk - Sea Anenome (Kinesis/Stasis/Anthesis)
fjv̀k - Tube Worm (Kinesis/Stasis/Genesis)
Represented by a Christmas Tree Worm.
fjr̄k - Barnacle (Kinesis/Stasis/Nemesis)
fjj́k - Coral (Kinesis/Stasis/Synthesis)
svr̀vʔ - Sea Lily (Kinesis/Stasis/Telesis)
svj̄vʔ - Razor Shell (Kinesis/Stasis/Analysis)
svv́rʔ - Bivalve (Kinesis/Stasis/Ascesis)
Represented by a scallop, includes bivalves and brachiopods.
sj̀rʔ - Sand Dollar (Kinesis/Stasis/Physis)
sv̄jʔ - Limpet (Kinesis/Stasis/Noesis)
sŕjʔ - Sea Fan (Kinesis/Stasis/Gnosis)
sjv̀ʔ - Sponge (Kinesis/Stasis/Stasis)